Monday, February 25, 2008

Bowman Skill Build Evolutions

Back in the days we are all "oh get Power Knock Back it's a good skill in tight places" it turns out that after 3 job as a Sniper and now as a Marksman i never freaking use that God damn skill. Right now im going to tell you which skills are awesome and which are kinda useless now.

Double Shot vs Arrow Blow
well technically this skill is obsolete after getting Strafe, but until now Double Shot remain supreme in terms of damage calculations just because of damage that comes from Critical Shot.
Future updates: from KMS they had an update that made Arrow Blow a bit higher than the usual.
Verdict: Until that update comes to GMS its pretty much Double Shot still

Focus vs Blessing of Amazon
Focus is an Active skill that boost Acc and Avoid while Blessing of Amazon (BoA) gives permanent Acc. I know alot of Bowman who put points in BoA instead of Focus, it's not a bad choice but Wizet just updated the Avoid formula which for reason we do allot of "Miss" from enemies (I guess they did this update when I was on break).
Future Updates: Well nothing is being tweek with both of this skills other than the fixed Avoid formula.
Verdict: Focus wins overtime but with pots from NLC that gives 20 Avoid as well then this is kinda pointless. To save money put the points at Focus, the passive Acc from BoA doesn't help that much since we got bazillions of those. Also if your a Marksman you get the skill called Blind which lowers the enemies Acc, with more Avoid from Focus then we get more "miss" from enemies

Power Knock Back
I never really use this skill, in fact it's not in my hot keys anymore for some reason, This skill could be really great but with skills like Mortal Blow and Dragon's Breath, this skill just became useless. If you don't want to put points in it thats fine if you can bare with out this until you get Dragon's Breath. the only good thing about this skill is it has no range limit what so ever.
Future Update: Recently in KMS they up the % of this skill to i think 90% which gave em more competitive advantage.
Verdict: with that update from KMS its becoming a nice skill but still useless for me I don't know how hard it is to be a ranger but to be honest Ive never seen one use it.

Blizzard
This skill remains at 21.

Strafe and Eruption/Rain
This skill remains the same max it for full potential. A maxed Hurricane of Bowmaster will make a good "upgrade" from Strafing, Strafing can still be a good skill for Bowmaster since this skill has mobility in it, trust me you'll be doing jump shoots every so offen

Golden Eagle and Silver Hawk
If your a Bowmaster max Hawk, if you a Marksman put it to 15, Frostprey made this skill useless and trust me you'll never gonna train in an area where you cant freeze the enemies.

Soul Arrow and Bow/Xbow Booster
MAX them both, Its funny I don't have a max Booster so I am at this point that whenever I use booster my HP goes down abit and i have to pot to make sure that my HP is at the max because the Skele will 1 hit me :x

Final Attack
Skip it, but if you insist like me then its not a bad skill once you get use to it, whenever use Iron Arrow I see sometimes like a free 14k hit from it.

Mortal Blow
Max it if you can, really is a helpful skill its like 10k+ for me. Also you get to flinch the monster for a small pause which gives you time to Blizzard or Dragons Breath.
Future Updates: well in KMS they gave this a huge boost. I think at max they gave it a 90% activation compared to 70% - which is almost every time so I can only imagine the lovely 90%.

Thurst vs Mounts
No, Mounts didn't hurt a single amount of Thrust. While Training it's good to move around faster. With mounts you only use it when you have a "clear passage" also back it up with Auto Pot pet item if you don't have that then you'll die alot if you use this in training. as a Marksman put at lease like 10 and Bowmaster can skip it for more better skill.

Frostprey vs Blizzard
They said Frostprey pretty much made Blizzard obsolete, answer is NO. I still use Blizzard all the time because Frostprey lack the range and it can only freeze 4 at a time. I can see the smaller use of it in the future when you have like 3 sec Frostprey but not completely remove it from my hot keys.

More Later
Jonas <3 style="FONT-WEIGHT: bold">

1 comments:

Gee said...

Mmm. I read the whole thing, and I found it interesting.

It annoys me that Bowmasters have to max hawk, and that inferno/phoenix are useless to an extent.

Another interesting point is the skill replacement, versus skill building. In skill building, the skills you use in 1st/2nd job will build into 4th job. In replacement, the skills will be replaced by something better. Skill building is an interesting concept that Nexon should have thought more about before going all the way with 4th job. Replacement makes it seem like you're using pee shooters until the point when you hit 4th, at which time they hand you a bazooka (notice the jump in damage in Uhai's advancement movie simply by completing the advancement; I didn't notice such a jump with 3rd job). The point that hurt me the most is that from 1st to 4th job, bowmen make the most jumps in terms of replacement, whereas classes like saders/heros--knights/paladins build their skills into an eventual peak (but even then they get replacement skills in fourth).

Instead of replacing double shot, strafe should have simply added--or doubled--the arrows with the 1st job skill. They also should have made better use of FA, as the warrior version is clearly the victor. Nexon's creative skills are lacking in general.

Going back to the inferno/phoenix comment, instead of making those separate skills, they could have saved face and simply created a weakened "fire charge" skill (knight equivalent), that charges arrows with fire. The same concept would work with hawk. That way, hawk and eagle wouldn't be replaced, and there would be no complaints about blizzard and inferno -.-

If it were really my story, I would go around the island, collecting various skillbooks from all the NPCs, and simply make my own skillset. This is so bs. And in that sense, they should think of doing that, if they wanted to "balance out" the skills, so as one skillset will never be preferable to another.

~Goggyfour